Concept for Candyland - Evokes a fantastical willy wonka like adventure with an archeological discovery toward the most ancient and delicious candy lore you can taste.
Game Concept for The Cartographer's Curse: A "reverse" Metroidvania where you don't find new abilities, but instead sacrifice parts of your map to gain new powers. To traverse a chasm, you might need to erase a previously explored forest from existence, permanently altering the game world and closing off old paths. The narrative would explore themes of memory, loss, and the cost of progress.